Wind Walk

Wind Walk
Level6th Level Casting Time1 minute Range10m
AoEMulti (Self + 10×) Duration8 hours
SchoolStorm ComponentsV, S, M (Fire and holy water)
ClassesBlack Mage

You and up to ten willing creatures you can see within range assume a gaseous form for the duration, appearing as wisps of cloud.

While in this cloud form, a creature has a flying speed of 100m and has Resistance to damage from nonmagickal weapons. The only actions a creature can take in this form are the Dash action or to revert to its normal form. Reverting takes 1 minute, during which time a creature is

Incapacitated
and can't move. Until the spell ends, a creature can revert to cloud form, which also requires the 1-minute transformation.

If a creature is in cloud form and flying when the effect ends, the creature descends 20m per round for 1 minute until it lands, which it does safely. If it can't land after 1 minute, the creature falls the remaining distance.